100% Brendan
Joseph Goodman nailed it one day when we were on the phone.
I had asked him if I could refer Dungeon Crawl Classics and Xcrawl as “sister
games,” going by the fact that they were both a part of the Goodman Games stable.
Among other things they shared real point-of-view, I said. In other words, they
weren’t generic fantasy campaigns that acted as a blank canvas for the GM – they
were written with a story framework in mind.
He agreed. “Dungeon Crawl Classics is 100% Joseph, and
Xcrawl is 100% Brendan.”
Guilty as charged. Xcrawl grew out of my home campaign, and
it was a game that I really tailored to my playing style.
The one aspect of Xcrawl that really streamlines a fantasy
gaming session is the professional adventurer factor. I love that in Xcrawl,
characters have a built-in motivation for why they do what they do. Why do a
bunch of folks go to the dungeon and risk life and limb for treasure and glory?
Its their job!
And in my mind, rather than take away this adds to the role
playing possibilities. When you create your character, you still have a full
range of possible choices, and more of them make sense. In standard fantasy,
characters decide to become adventurers for a lot of fairly lofty, or traumatic
reasons – they want revenge on the creatures that killed their families, they
want to redeem themselves in the eyes of the village elders who cast them out, they
want to bring honor to their deity, they are on a quest for this that or the
other . . .
All worthy motivations. But In Xcrawl you can have one of
those . . . or you could just really need the money to help pay for your kid’s
private school. Or you might be willing to do absolutely anything to become
famous and show your high school guidance councilor that he was wrong about you.
Or you might be a pro athlete who blew his knee out too badly to continue
playing football, but you can get by as long as you only ever run to charge an
enemy. The adventurer as real person factor is high in Xcrawl, and that appeals
to me deeply.
Ever read Elmore Leonard? Brilliant crime fiction writer. He
is the author of one of my favorite quotes about writing: “My most important
piece of advice to all you would-be writers: when you write, try to leave out
all the parts readers skip.” Hear, hear.
In my mind, Xcrawl lets me skip lots of the parts of the
FRPG experience that I always just wanted to fast forward over in my home
games. Things like identifying magic items, or figuring out how to get
inconvenient treasure back to town. That kind of thing is so important to a
standard fantasy adventure, and it forces your players to be creative and
manage their resources carefully, but the actual time spent doing it? Way
better spent on danger, in my opinion.
Xcrawl Traditions
Trigger Warning: Deep Geekery, Alcohol, Facial Tattoos, Bruce
Campbell.
I have been running Xcrawl for more than ten years now, and
there are a few traditions that have manifested themselves over time. Sharing!
What Actor?
“Pick which actor is playing your character in the movie
they make of your Xcrawl adventure”. If we have gamed at a convention you have
more than likely heard me say a version of that sentence.
I have always done this in convention games, and it’s a fun
shortcut to roleplaying and a great visual tool. I’ve been doing it for years,
and it’s a good fast way to get convention players into a character quickly.
It’s always fun and its quick.
Also, I truly believe Xcrawl would make a great movie, and
having payers pick actors for their characters becomes pure imagination fodder
for those long trips home from Indianapolis, or Butler PA, or Las Vegas. I have
played various versions of the Xcrawl movie in my head umpteenth times, and I
always wind up using actors my con player’s have come up with.
The actor thing grew out of my very early White Wolf
experience. In my game, I started giving
out Freebie Points to players who brought in a write-up of their character’s
background, or a picture. I actually have a binder among my gaming treasures
with page after page of pics of all the characters and NPCs from my old game. In
the beginning people would cut pictures of models from fashion magazines – you
would be amazed at how many perfect vampires they feature in the Italian
edition of Vogue. Eventually, my buddy Paul declared that his vampire was the
actual Hong Kong action star Sammo Hung. Having actually seen one of my
character’s visualizations in a fight definitely changed the movie that went on
in my head while we played.
Some Xcrawl Actor Trivia
Most Frequent Xcrawl Actor? Samuel L. Jackson by a mile. His only even
sort of close runner up is Bruce Campbell.
Actor Most Killed In Xcrawl: Scanning through my notes right
now, I am fairly sure it’s Christian Bale (three deaths minimum). There might
be one more, or it might be Christian Slater. Or Christina Applegate. I really
need to work on my penmanship.
Actors I Can Not Believe Have Never Come Up In One of My Con
Games: The Rock, Ice Cube, Sigourney Weaver, Bruce Lee, Carrie-Ann Moss, Val
Kilmer, Eliza Dushku, Russell Crowe, Summer Glau, or Lee Marvin.
Actors I would cast in My version of the Xcrawl movie, given
an unlimited budget and a time machine: See above.
My favorites: Someone at GenCon played a gnome bard they called
Summer Night, a disco singer played by Donna Summer. That just made me happy.
My buddy Tom Tullis played his character as the Dungeon
Bastard one year. That was super fun.
And In a game I didn’t actually play in: my friend Jason
played the crocodile hunter as a ranger. “Crike!”
Easter Egg: Somewhere in one entry in this production diary
is the name of a celebrity actor (Hint: I am terrible at giving hints). If we
game at a con and you tell me that actor is playing your character in the crawl
they make of the movie I throw you a Power Up.
No Show = Radical
Character Change
One of my favorite Xcrawl traditions is utterly changing
someone’s character in when they don’t show up.
Take my buddy’s Jeremy’s half-orc barbarian. One night he can’t make it to the table, but
my friend Dave is in town for the weekend and wants to play. Dave plays the
barbarian, and does a great job raging and charging and screaming about he
would kill a hundred goblins to honor his sponsors, as Exofah intended. But
they finish a level while he is there, and one of the prizes they took home was
a certificate for 5K GP worth of free tattoo work from someplace local. We had
had a few beers and the game was getting goofy, and in the middle of this Dave
declares that between dungeon levels he takes the gift certificate and goes and
gets all of that work done on himself, featuring a scary full face Orcish
tribal tat. Then he has the cleric hit him with a cure spell, so it instantly heals and looks good on camera. Give it
up for Jeremy, who laughed off his characters radically altered look.
And again: During my playtest for the Emperor’s Cup my buddy
Dan (whose frequent absences garnered him the nickname “No Show”), missed a
night. He had been playing the amazing Cherry Bomb, a female human two-weapon
fighter. Cherry Bomb was a total badass, just a tornado of blades with and
massive full around attack, partially based on using her short sword of speed
in her off hand. Anyway, one night Dan couldn’t show up, so we were team
running Cherry Bomb. Duane Waldrop was in that game, and his wife, Micki,
dropped by the house for a while. I told her to run Cherry Bomb for a round so
we could put her in the playtest credits. She obliged, and in that one round
she rolled a 1 and lost that fancy short sword of speed to the devourer, which
ate it right up. Dan is a good sport in general, and he took the news in
stride, but when our next fight came up and he saw how it affected his damage
potential, he winced a bit.
Micki Fun Fact: I eventually married Micki’s cousin, a
fellow gamer and geek who just might be the nation’s leading authority on Buffy
the Vampire Slayer fan fic.
No-Show Dan missed another session of that playtest, and our
buddy Terry stopped in and played his character. It was the beginning of level
two, and right after the start-of-play buzzer, Terry addressed the group as
Cherry Bomb: “I just want you all to know that I have decided not to hide it
any longer: my trainer Mindy and I have embraced the love that dare not speak
its name.” A guest player had outed an Xcrawl character in the level two green
room of the Emperor’s Cup.
When we told Dan, he laughed about it but said that the rest
of the team had to go with Cherry when she went to tell her parents.
This happens again and again. On nights when a player
couldn’t make a game I have seen people call up their beef jerky sponsor and
told them they were going vegan, characters intentionally wrecking prize cars,
giving all their treasure and prizes away to charity, declaring their love for
the DJ . . . I could go on and on.
If anything like this ever happens in your game I would LOVE
to hear about it. Also, this should just be for fun – don’t actually ruin
someone’s character or keep them from having a good time.
Music
Xcrawl is all about the music, and always has been.
When I first started running Xcrawl, I would load my 5 CD
changer and put it on random. Wow, that sentence sounds so old fashioned in
2014 it should come with a high wheeler and a derby hat.
Back then my go to 5 CD mix choice was:
Onyx, Bacdafucup
Fat Man and Team Fat, 7/11
the Judgment Night soundtrack
Red Hot Chili Peppers, Uplift Mojo Party Plan
EPMD, Strictly Business
The Fat Man and Team
Fat is a group that does video game music that a buddy of mine at my old job
turned me on to. They have this one amazing song, Mister Death that became the
official song of the original Memphis Crawl.
When I really started getting into running Xcrawl, I picked
up a couple of the Jock Jams compellations to use for background music. Those
are fun . . . for a while. Listening to
Tag Team do Whoomp! (There it Is) more than about twice in a single calendar year
is enough to make you want to throw your stereo out the window.
I will say that
the Jock Jams records defiantly put you in the sports mindset.
I’m into all sorts of music personally – I love hip-hop and
rock, soul and R&B, punk, hardcore, and country. I am an unrepentant disco
fan. I love funk, and sincerely wish there were more funk bands. I went through
a huge metal period in my teens, and I still really love all those bands.
Xcrawl has whatever soundtrack you want it to have, and
whatever music you choose for the background I hope it becomes as big a part of
your game as it did in mine.
This Is Where I Say
Thank you.
I have so many people I want to thank but I will start with
my parents, who always accepted and unconditionally supported their crazy kids.
What can I say? I have said it before, I will say it again: every World’s Greatest
Mom and Dad mug belongs to y’all, take them freely.
My wife, who has unconditionally accepted me since the day
we met, and fell in love with me over dice and a GM screen.
My sister, Xcrawl’s biggest non-gamer fan, whose
enthusiastic support makes me feel like I live in a world without boundaries.
Brett and Alyson Brooks, who believed in Xcrawl from the
beginning, who made Xcrawl so so much better than its original conception, and
who gave me my start in this business.
Joseph Goodman, who gave Xcrawl a wonderful home at Goodman
Games, and who continues to be a professional and personal inspiration, and has
saved me from literal homelessness one more than one occasion.
Duane Waldrop, my evil other half and constant source of
inspiration, and the most grounding, anti-bullshit friend a gent could ever ask
for. Duane and Micki raised me as a hobby, and I hope they like I how I turned
out.
(True story, Duane was my manager at this warehouse in
Athens. I asked Duane for a day off at one point to help me hit a deadline for
one of the Xcrawl dungeon manuscripts. He said that he needed me that day, so
instead of letting me bang out he wrote a couple of rooms for me to help me get
caught up. Your boss ever do that?)
All the artists, writers, editors, and developers who have
worked on Xcrawl over the years, and who helped give the game its feel and
flavor, and who made the world of Xcrawl come to life in a way I never could
alone.
My tiny legion of playtesters, who tuned up every idea I
gave them until it stopped spewing black smoke.
The folks at my day job who have let me take off scads of
time this year to do conventions, and really to all my understanding bosses
over the years. I’m thinking of Susan Powell, Kat from Tiffany’s Tea Room, and
again Duane Waldrop.
The fans most of all – everyone who supported the kickstater,
everyone who wanted to but couldn’t, the people who have been with me since day
one, and the new folks just signing up.
Thank you, thank you, thank you all!
Thanks for reading. Thanks for gaming. See you at the
convention!
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